Topic - The Green Man

 
  • BRAZIL / São Paulo
  • 688 posts
Hi guys!!!
This is an other test to make a head in 3D
The Character is a 3D model created in Modo. The Background is a picture.
Hi Gelmi,

Your head is looking great! I especially like the texture (bump) of the skin. Great job, it's very convincing.
I also like the expression of the face and the hair. Maybe the hair is the most successful on this attempt you did recently.
What I noticed is that the root of the hair strands look a bit unnatural on the other versions of the hair you did. On this one we dont see that part.
Nice one!

Zoltan
It looks awesome Gelmi, very good work. The only crit I have are the teeth... In my opinion they should be a little bit more shiny :)
Very good work as usual :)
/peter
Looks Fantastic! And a great character to choose.
The eyes and nose really are great, I just keep looking at him. The hair looks a bit like a wig though, otherwise great work as usual
Wow... incredible. The only crit I have is that the hair strands are too thick I think, which makes the hair look a bit wiry and fake.
Just a test, hum?! do not waste your time on that bullshit. haha...

I'm scared with your skills man.
Superb!
Very interesting mesh as usual.
great lighting
 
  • BRAZIL / São Paulo
  • 688 posts
Thanks for all!!!

Charbel Nicolas, He must have forgotten to brush his teeth! :) After I saw the render i noticed that lacked a little gloss and transparency. :T

Model T. You wouldn't believe how many time usually i spend in this kind of bullshits! :D

Andrew Helmer, I will suggest a good shampoo for Hulk! Kkkk. Yes, its very dificult to make a real hair but i will try more. :)

A real masterpiece!
Nice work. He looks how I feel about Modo right now haha.
Hey...nice work.
Definitely your best hair yet, Gelmi! I really like this image. Is there anys culpting going on in here? There seems to be more detail than the wireframe would allow. If you, you should put that in the tags.


__________________
Terrence Walker
Modo Training and Tutorials!
Stunning work Gelmi, awesome job :-)

-Insert witty one-liner here-

Quote from gelmi :
Yes, its very dificult to make a real hair but i will try more. :)


Well you've already done a better job than I ever have, and I wrote the hair shader ;).
Wow, that's really nice.

Did you make any different morph maps to pose it like that?

Have you used multi-rez sculpting?

There really is such nice work going on here.
cool bro
looks like hulks modo crashed
 
  • BRAZIL / São Paulo
  • 688 posts
Thanks guys!

Terrence Walker, The details that you saw are displacement.

Roger Nobs, this model was made using a traditional polygons modeling and UV maps. I made the face in this position only but the polygonal mesh is able to create others facial expressions!
Excellent work Gelmi!

I used to be obsessed with creating portraits in CGi back in the day... and this is nicely done.
modo is a registered trademark of Luxology LLC., in the USA and/or other countries.
All products or brand names mentioned are trademarks or registered trademarks of their respective holders.