Topic - RoboDuck - Another day at the Quantum Quacker Factory

Hi everyone

Here are two slightly different versions of the RoboDuck final… 'Another day at the Quantum Quacker Factory'.

Modeled in GroBoto & modo
Images are all modo (very minimal, global curve & color balance adjustments in Photoshop).

Here's the WIP thread is here (thanks to all who stopped by for your thoughts/crits/comments/kudos).
RoboDuck WIP Thread

And for anyone asking 'modeled in what & modo?' this will explain…
Luxology Forums - CGI Discussions - GroBoto Thread

…along with this video -- (RoboDuck & several other GroBoto-modo Videos):
GroBotz YouTube Channel -- RoboDuck - Zero-to-Nifty Series

Best Wishes,
Darrel

(Click on image to open window with higher rez versions -- you may need to click again to see that linked image at full size)





Message edited by Darrel Anderson on 3/9/2012 - 5:03 PM

He's great - really fun character.
Quote from richard yot :
He's great - really fun character.


Hi Richard,

Thanks -- much appreciated.

With any luck, I'll be able to steal a bit more time here & there for art -- or at least closer to art (which is about where this one sits... somewhere in the same neighborhood as doing art, while still meeting my broader GroBoto Development responsibilities).

Best Wishes,
Darrel
lol he is a cool looking bot :-)

Message edited by victor ascencao on 9/25/2011 - 11:51 PM

Quote from Darrel Anderson :
Hi everyone


BTW Darrel, I wanted to thank you for your contributions to the modo forum of late. I've been a fan of yours since ye olde Spectrum 512 days.
Quote from victor ascencao :
lol he is a cool looking bot :-)

Quote from Sideways Design :


BTW Darrel, I wanted to thank you for your contributions to the modo forum of late. I've been a fan of yours since ye olde Spectrum 512 days.


Thanks Victor. Someday I'd like to try some more dynamic (and silly) poses. Not sure I'll be able to get to it.

Hi Sideways,
Now you've really gone and dated me... BTW my co-coder on GroBoto, Boris, created Spectrum 512. Yes, back in the days when a full digital paint image consisted of considerably less data than a modern desktop icon.

Thanks for the Thanks. Obviously I have many motivations for posting here... like making folks aware of GroBoto. However, even there, the prime motivation is seeing the tools we have worked so long and hard to develop being put to creative use by talented people. This tool building is meaningless to me without that result.

...and it's an excuse to do art -- something I have precious little time for these days.

All that said, this is truly an exceptional community (and I've had reason to actively participate in a lot of them over the past few years). I thank all of you for the support, and enthusiasm you've sent our way.

Best Wishes,
Darrel
Ok...not to hijak this thread but you guys talking about AtariST led me on to find these two sites:

http://www.asterius.com/atari/index.html

http://www.atarimagazines.com/

Oh boy the good ol' days!!!

Message edited by RogerPinon on 9/26/2011 - 5:21 AM

Ah yes, the good o'l days.
When I finished days of programing and saving to my Sony cassette deck, I would settle down to a few rounds of Chisolm Trail.
Quote from rkpdesign :
Ok...not to hijak this thread but you guys talking about AtariST...
Oh boy the good ol' days!!!

Quote from CCM3 :
Ah yes, the good o'l days.
When I finished days of programing and saving to my Sony cassette deck, I would settle down to a few rounds of Chisolm Trail.

Thanks guys,

Yes -- those were interesting times...
but like the Duck, we must press on ever faster, ever forward… or at least waddle around.

…another pose, another Render -- just for grins.

Best Wishes,
Darrel


Hi Darrel.
He's a very cute and ingeniously designed Robo-Ducky.
I love your last pose, he's either running "to" lunch break, or "from" a more serious break.
I think many of us already have a personality pegged (although inevitably different for each) and can't wait to see him waddling about with Super Duck strength and a lithp.
I'm too swamped to try GroBoto yet, but really looking forward to it.
It appears a very impressive and insightful leverage of booleans, with a clean, modern mesh creation.
I missed the Spectrum 512 reference previously, loved that little program and spent many months painting (sort of) in it. 
Quote from CCM3 :
Hi Darrel.
He's a very cute and ingeniously designed Robo-Ducky.
I love your last pose, he's either running "to" lunch break, or "from" a more serious break.
I think many of us already have a personality pegged (although inevitably different for each) and can't wait to see him waddling about with Super Duck strength and a lithp.
I'm too swamped to try GroBoto yet, but really looking forward to it.
It appears a very impressive and insightful leverage of booleans, with a clean, modern mesh creation.
I missed the Spectrum 512 reference previously, loved that little program and spent many months painting (sort of) in it. 


Thanks CCM3,

Robo-Ducky -- nice wordplay.

Yes, I must find the time to rig this (or something like it -- spawned from a quick video demo, the duck lacks some articulation needed to be truly rig-ready. As mentioned (in RoboDuck's WIP thread -- I think), we should be able to aid rigging by exporting basic pivot & hierarchy info from GroBoto-- inherent in object/primitive based modeling.

I'm certain you'll find playing with GroBoto enjoyable... and suggest that you indeed play at first. It's unique modeling methods & tools are best experienced, initially, by letting go & just seeing what it can do.

Spectrum 512 -- Right, and perhaps you spent time sort of modeling in Antic's CAD 3D (Tom Hudson's brilliant little original seed of 3D Studio Max)? That's where I started with 3D CGI.

Last one… must get on to other things.

Best Wishes,
Darrel


Hi,
Sorry, nothing new here. There was a problem with the image links in this thread... the only fix was to create a new post containing an IMAGE tag. Once posted, all of the other image links are magically fixed.

I've seen this with other threads (mine and those of others).
Does anyone know of a better fix?

Thanks, Darrel

Message edited by Darrel Anderson on 3/9/2012 - 5:11 PM

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