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Here is a script to make object baking less painful: Object bake Extender v1.0 This script is for storing a bake distance in a mesh item and using that distance automatically when baking from objects. There are three ways to run the script: @ObjectBakeExtender.lua SetDistanceIn this case am "Item Tag" dialog will pop up. Set the "Value" to the bake distance of your choice. Make sure not to modify the "Tag" field, it should be "BAKX". @ObjectBakeExtender.lua ToOutputsThis starts a "Bake from objects to render outputs" baking, using the stored distance, if it exists. @CameraExtender.lua ToTextureThis starts a "Bake from objects to selected texture" baking, using the stored distance, if it exists. Enjoy! :) Message edited by Zoltan Erdokovy on 10/24/2009 - 9:40 AM |
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| 10/24/2009 - 9:39 AM |
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