Forum > modo > SDK, Scripting & Macros > Object bake extender

Topic - Object bake extender

 
Zoltan Erdokovy
rating: signal +1 signal 

Budapest
788 posts
Here is a script to make object baking less painful:

Object bake Extender v1.0

This script is for storing a bake distance in a mesh item and
using that distance automatically when baking from objects.

There are three ways to run the script:

@ObjectBakeExtender.lua SetDistance
In this case am "Item Tag" dialog will pop up. Set the "Value"
to the bake distance of your choice.
Make sure not to modify the "Tag" field, it should be "BAKX".


@ObjectBakeExtender.lua ToOutputs
This starts a "Bake from objects to render outputs" baking,
using the stored distance, if it exists.


@CameraExtender.lua ToTexture
This starts a "Bake from objects to selected texture" baking,
using the stored distance, if it exists.

Enjoy! :)

Message edited by Zoltan Erdokovy on 10/24/2009 - 9:40 AM

10/24/2009 - 9:39 AM
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