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Brooklyn, NYC
348 posts
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nice one dresse,
As for the cloths its kinda hard to describe the best way to do them. You can always do it traditional. With Just normal modeling without haveing to model his arms underneath it. Or you could model the body underneath and run dynamics with the cloth on top. But that gets sticky and takes a lot of time to tweak. Anyways hope that makes some sense. Good luck
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9/30/2005 - 4:05 PM
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Belgium
114 posts
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harder than i thought, moddeling with a cartoon drawing as reference..
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10/7/2005 - 5:39 AM
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Belgium
114 posts
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10/7/2005 - 11:29 AM
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Finland
535 posts
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I realy like the hands. very cartoony, nice work.
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10/7/2005 - 11:37 AM
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Belgium
114 posts
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anny suggestions on how i can improve the hair? becouse now it kinda sux :(
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10/7/2005 - 11:40 AM
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Finland
535 posts
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I like as they are now ^^ I don`t think polygonical hair fits. just add some bump^^
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10/7/2005 - 12:00 PM
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Belgium
261 posts
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Hehe, Guust Flater
Cool character
the hair is ok, maybe just some strings more?
BTW. check this out: http://www.lightwavers.org a Dutch Lightwave and Modo forum we started a while ago.
http://www.jedha.com
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10/7/2005 - 1:26 PM
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Belgium
114 posts
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thx, cool dutch forum, gonna check it out !
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10/7/2005 - 5:26 PM
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New York
1396 posts
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wow... i could only wish..
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10/8/2005 - 10:07 AM
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San Antonio, TX
1017 posts
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Can't wait to see him posed!
Paul
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10/8/2005 - 5:14 PM
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171 posts
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Great looking cartoon character.Doing a great job.
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10/8/2005 - 6:03 PM
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Belgium
114 posts
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been rigging a bit, thought i'd post it here...
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10/29/2005 - 4:50 PM
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Belgium
114 posts
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and a little (very quick) pose:

everything modelled with modo offcourse :)
Message edited by dresse on 10/30/2005 - 10:40 AM
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10/30/2005 - 10:38 AM
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new zealand
617 posts
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P.D.G = pretty damm good...
Goed gedaan gozer! Geinig beetje nederlands tegen komen aan de andere kant van de wereld...
.
'inch by inch its a cinch'
Message edited by bracesport on 10/30/2005 - 12:54 PM
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10/30/2005 - 12:33 PM
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Belgium
114 posts
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i know that bumping topics is not done :p but i finally got something to show you guys from this movie and i didn't want to start a new topic...
some frames of the movie... allmost finished...





everything in the movie modelled with modo...
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3/20/2006 - 1:14 AM
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UK
6014 posts
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Love it! It really doesnt look like he's having a good day.. ;)
Cant wait to se the final animation.
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3/20/2006 - 3:26 AM
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Belgium
114 posts
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i'm not really happy with most of the animation becouse after 3weeks working on this movie i began having pain in my arm... RSI... so it was hard to finish it in the given deadline...
but you'll see when i put it online :)
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3/20/2006 - 6:14 AM
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Martian Megalopolis, Olympus Mons, Mars
7217 posts
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Love it!
Love the alfalfa hair too...
There are more things in heaven and earth, Horatio, Than are dreamt of in your philosophy
http://aoleonthemartiangirl.com
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3/20/2006 - 9:34 AM
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San Diego, CA USA
2149 posts
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Very expressive character - I think it captures the cartoon great! What did you use for render/animation? That quality is very good too!
san diego modo user group: www.sdmodo.org product design+development: www.jeffrutan.com LEGO fun: www.aerospacebricker.com business fun: www.timeitnow.com
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3/20/2006 - 10:05 AM
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Belgium
114 posts
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thx all, animated en rendered in lightwave. the building and the shot with the mirror was done with fprime, ray trace reflection takes too long with f9 in lightwave :)
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3/20/2006 - 10:10 AM
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Belgium
114 posts
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http://users.pandora.be/liesenjo/guustflater.avi
finally... i know most of the animations are pretty weak. i know i can do better, i blame it on the RSI. (mouse-arm)...
sound, animation, modelling, rendering, lightning... all done by Dries Renglé... -> me :)
Message edited by dresse on 3/21/2006 - 12:08 PM
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3/21/2006 - 12:04 PM
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98 posts
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I love those comics and the movie is just great! Made my day! Lemo
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3/21/2006 - 9:43 PM
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French fries land
274 posts
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hey another one coming from belgium...
cool stuffs ;o) i've posted a smurf a few months ago in this forum.
what about the cat ;o)
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3/21/2006 - 10:32 PM
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Belgium
1369 posts
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yo de manne!
Very well done ;)
Buy and Sell 3D Models. No commission or fees charged. http://www.digitalelements.be
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3/22/2006 - 1:35 AM
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