Forum > Luxology > News & Announcements > (05-25-2007) Goodness and gracious

Topic - (05-25-2007) Goodness and gracious

Page 1 of 4
[   1  2  3  4  |  Next ]
  [ Last ]

San Mateo
1978 posts
What to click on first???

Try this modcast!

Now how about a little 301 video learnin' and lovin'?

Edge Bevel Updated

How to use MDD in modo 301

Later gators...

BP
5/25/2007 - 1:12 PM
[ Quote ]
geoff b
rating: signal 0  

truckee, ca
373 posts
Cool - thanks Brad!
5/25/2007 - 1:12 PM
[ Quote ]
Leif
rating: signal 0  

Oxford, England
749 posts
2nd! Thanks Brad and Lux!! Fridays are great in the summer-time.
Edit: - not geeky enough Aeko :)

Edit2: From the mdd-preview - what is the record opengl to movie option for? (in a window that Brad opened to import the mdd-file)

Twitter: leifm

Message edited by Leif on 5/25/2007 - 1:26 PM

5/25/2007 - 1:13 PM
[ Quote ]
echolock
rating: signal 0  

Canada
252 posts
wicked. geeky no. 3

Message edited by echolock on 5/25/2007 - 1:13 PM

5/25/2007 - 1:13 PM
[ Quote ]
Eric Williams
rating: signal 0  


489 posts
My first front page ever :D

http://www.ericwilliamscg.com/
http://www.youtube.com/new2lw

Message edited by Eric Williams on 5/25/2007 - 1:14 PM

5/25/2007 - 1:13 PM
[ Quote ]
7THARSO
rating: signal 0  

Sao Paulo
225 posts
Nice ! & Second hehe.. kkk no more

Message edited by 7THARSO on 5/25/2007 - 1:14 PM

5/25/2007 - 1:14 PM
[ Quote ]
Andusan
rating: signal 0  

Netherlands
3626 posts
Yes thank you Brad!

Greetings!

Corien Klapwijk

5/25/2007 - 1:14 PM
[ Quote ]
Artisan
rating: signal 0  


109 posts
7th!!!

looking good M.C. B-Rad

Message edited by Artisan on 5/25/2007 - 1:26 PM

5/25/2007 - 1:16 PM
[ Quote ]
nuclearfessel
rating: signal 0  

Seattle, WA
459 posts
Quote from BradPeebler :
What to click on first???

Try this modcast!

Now how about a little 301 video learnin' and lovin'?

Edge Bevel Updated

How to use MDD in modo 301

Later gators...

BP


I wasn't sold on the animation before but after seeing the MDD vid, I am. My preorder will happen very soon :)
5/25/2007 - 1:16 PM
[ Quote ]
RVacheresse
rating: signal 0  

London, Ontario, Canada
5 posts
Thx Brad...You are truly Smurfarific.
5/25/2007 - 1:23 PM
[ Quote ]
Trurl1
rating: signal 0  

Hungary
82 posts
Thank you Brad!
5/25/2007 - 1:33 PM
[ Quote ]
RedRowan
rating: signal 0  

Liverpool, UK
91 posts
Good stuff, thanks Brad!

MacBook Pro | Intel Core 2 Duo 2.4GHz | 4GB RAM | nVidia GeForce 8600M GT | OSX 10.6.3
Dell Studio XPS 8100 | Intel i7 860 2.8GHz | 6GB RAM | nVidia GeForce GTS 240 | Win 7 64-bit

5/25/2007 - 1:33 PM
[ Quote ]
philthorn
rating: signal 0  

Dayton, OH
201 posts
Thanks Brad!!!!
5/25/2007 - 1:39 PM
[ Quote ]
wireframex
rating: signal 0  

Paris
215 posts
The future is sooner than expected ;)

Thanks Brad
5/25/2007 - 1:40 PM
[ Quote ]
Almstrom
rating: signal 0  

Sweden
182 posts
Good stuff, ty!
5/25/2007 - 1:42 PM
[ Quote ]
ohahnel
rating: signal 0  

germany - DESSAU
31 posts
Thanks Brad :-)
5/25/2007 - 1:42 PM
[ Quote ]

Auckland NZ
1377 posts
Heh, you go to get some iced cream and up comes the Friday goodness. :>

CEH

As for Pirates 3 Brad, at least we get keira knightley

Message edited by C.E.Hayes on 5/25/2007 - 2:07 PM

5/25/2007 - 1:50 PM
[ Quote ]
Tim Vazquez
rating: signal 0  

Orlando, FL
568 posts
I told you Z was up years ago!
:)

Thanks Brad!

modoArchiver coming soon...
http://www.vimeo.com/channels/modoarchiver
------------------------------------
www.cgmstudios.com
www.twitter.com/concussiongfx

5/25/2007 - 1:55 PM
[ Quote ]
3dtodd
rating: signal 0  

Santa Monica, CA. USA
1419 posts
Quote from Leif :

Edit2: From the mdd-preview - what is the record opengl to movie option for? (in a window that Brad opened to import the mdd-file)



I'm guessing here, but I believe it's a way to render your animation based on what your scene looks like in your view port as opposed to a "full render" with lights, etc.
5/25/2007 - 1:59 PM
[ Quote ]
rumBox
rating: signal 0  


699 posts
nice "a little movies" -as usual, everything still looks (app usage) "sorted and clean" easy ready to use .. great, thanks


yeap modo/LW - ..ehh, you laugh at my english, sorry but I`m doing what I can

5/25/2007 - 2:13 PM
[ Quote ]

Auckland NZ
1377 posts
I'm one of those people that is curious as to why Z should be up, I mean.. aren't they all just arbitrary variables anyway? you could model with X up if you felt like it and then rotate your model to being Z or Y up... or vice versa... so could someone explain why it would matter... like if theres a real reason for it or is the Z up thing just Pixar being different to be different?

CEH

Message edited by C.E.Hayes on 5/25/2007 - 2:17 PM

5/25/2007 - 2:16 PM
[ Quote ]


34 posts
A little more significant than if Pixar wants it Pixar gets it, is that in the majority of the ArchViz industry being heavily Autocad based, Z is up. Architects are primarily concerned with floorplans which are normally draw on the floor as x & y coordinates with Z going up vertically. Really doesn't matter but helps with not messing with your mindset and the way you have been working for years.

Message edited by Mnemonic Image on 5/25/2007 - 2:22 PM

5/25/2007 - 2:21 PM
[ Quote ]
Sesshumaro
rating: signal 0  

Hamburg, Germany
116 posts
Thanx Brad. After I saw what you guys have done in Modo 301, I decided to go and buy Modo 203 and ofcourse I will also buy the upgrade to 301. I had some long list of wishes which are now implemented in modo 301, so no reason for me to hesitate any longer. And as always I love your friday Modcast. I'm almost addicted to it. ;-)

Cheers
5/25/2007 - 2:23 PM
[ Quote ]

San Mateo
1978 posts
Not only is it good for the mindset, but if you are writing scripts etc, it can get quite messy. Also, a simple rotation of a mesh isn't so bad unless you are pushing hundreds of meshes around on a daily basis. :)

There are many Z up examples. Pixar was just the most fun to reference. (Chronic name dropping!)

BP
5/25/2007 - 2:23 PM
[ Quote ]
voigtlander
rating: signal 0  

NC (USA)
389 posts
Wow, it just keeps getting better :D The MDD files and seeing things in motion in modo is pretty sweet! Elegantly simple. Modo has such a beautiful GI preview as well. So slick to just whirl the viewport around with everything in motion. Great job Yazan! Can't wait to see that rendered out in all of its modo render glory. I love that chicken. Exciting stuff!

-Rob
5/25/2007 - 2:27 PM
[ Quote ]
Page 1 of 4
[   1  2  3  4  |  Next ]
  [ Last ]
Search
Topic Subscriptions
Forum Preferences
Forum Help
Search the Forums
Advanced Search
modo Training Materials

New for modo 401
Backpack Modeling

New for modo 401
Human Eye

HDRE Urban Kit

HDRE Landscape Kit

Studio Lighting & Illumination Kit

Product Auto Presets

Splash Kit

Subdivision Modeling

modo 401 Spotlight

Real World modo

Shader Tree Essentials

modo 401 Courseware

Rotary Aircraft Engine

Architectural Interior Rendering Series (Intermediate)

Architectural Modeling Series (Intermediate)

Rapid Prototyping Training Series (Intermediate)

Concept Car Training Series (Intermediate)

Cartoon Kid Training Series (Intermediate)

The Alley - Real-Time Asset and Level Creation (Intermediate)

modo is a registered trademark of Luxology LLC., in the USA and/or other countries.
All products or brand names mentioned are trademarks or registered trademarks of their respective holders.